![]() I suppose this could be fixed by giving enemy pathing more purpose, and terrain more purposeful generation. For the most part, we're on mostly flat, open fields and simply run around walls (which may look varied on different biomes but are still functionally just walls). The maps we run around could be more interesting. Nothing wrong with a game being objective-based, but I want to use my weapons and kill stuff too, and not feel like we're stalled and wasting time doing so. The most 'efficient' way to play the game is to avoid scouts and complete objectives, which also happens to be anti-fun. Here are some things I've had in mind over the years: I hope they stay consistent and true to that stuff, but the game could also use some work to keep it fun and interesting. I really enjoy the game's aesthetics, sound design, humor, the way the weapons feel, etc. Join over 2,000 other Helldivers in our Discord! Again, this isn't going to be enforced heavy-handedly, it's not like a single off-topic rant is bannable, but if you start spamming links to cash-for-click sites or whatever, you will get banned. This includes affiliate links and unrelated content. While we won't ban negative comments and so forth, if you have a repeated history of making caustic remarks for the sole purpose of being confrontational, we won't hesitate to ban - regardless of how monolithic you think you are in the community. We're not enforcing this rule as a form of censorship, we're enforcing this because subreddits tend to get lots of new players, and the last thing we as a community should do is make people tuck tail and run. Clearly jokes and stuff are fine, but if you're harassing someone, that's not cool. Other than that, have fun, and be excellent to each other! We're really passionate about the game, so we ask that posts in this subreddit be relevant to Helldivers - other content should go on /r/gaming or /r/games. Alex already has some advice for those new to the Helldivers brand of chaos: “Reload your weapons! No, seriously, you don’t want to get stuck between 20 bugs with an empty mag.” Helldivers 2 is dropping later this year on Playstation 5 and PC.This is an unofficial subreddit for Helldivers. We’re excited to share more in the coming days. “Pilen always talks about the ‘tingle in the butt’ that you should feel while playing: being on the edge of failing an operation, but bursting into laughter because a Warrior sent your friend flying away in a silly ragdoll move. Alex adds, “Every time we had to make a design decision, the fun and tension were key.” Combining our love of intense action with a new third-person perspective has made the most exciting gameplay we’ve ever built. Our goal was to bring the engaging and tense combat from Helldivers into Helldivers 2 and make it even bigger. Players will have state-of-the-art weaponry and access to stratagems that call down airstrikes, turrets, mines, and more to hold off the alien scourge. And to fight them, we’ve designed some of our biggest, most destructive weapons yet. These are Terminids like you’ve never seen them: up close and personal. We’re fixing some bugs, but we’re leaving some other “bugs” in: the Terminid faction will be returning to threaten the freedom of Super Earth. His major focus has been balancing what players want with what the game needs: “For me the biggest challenge has been keeping a balance between iterating to answer our most important user feedback while fixing the most critical bugs.” Even though he wasn’t there for all 8 years of the development cycle, he’s been leading our teams in creating the best possible experience. Producer before moving into his Lead role on the Helldivers 2. ![]() ![]() ![]() Our Lead Producer, Alex Bolle, sat down to talk a little about that journey, which he called “Pretty Herculean!”Īlex started as a Narrative and V.O. True to both our studio and to the Helldivers legacy, this will be a heart-pounding, high-intensity, friendly-fire-enabled feast of cooperative destruction! Players will again assume the role of galactic peacekeepers and soldiers on behalf of Super Earth, but with some serious upgrades.ĭeveloping Helldivers 2 has been a long journey from the beginning of its development to this announcement. Helldivers 2 is a long labor of love from our studio and we can’t wait to share it with our community. Arrowhead Game Studios is proud to finally announce our latest game, Helldivers 2, which will be available later this year on Playstation 5 and PC! Our trailer debuted on May 24th, 2023 at Sony’s State of Play event. ![]()
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